The Telekinetic Path
The art of using your mind to move one object or multiple, to stop projectiles hurled at you, the ability to manifest your psychic will and project it in external ways. You can reach objects at length, perform tactile precision based actions with a mere gesture and conscious thought, and are able to protect yourself from incoming attacks, and even able to shatter your enemy’s bones with the simple force of your indomitable will.
Caught Ya’!
Description: As a telekinetic you are able to use your telekinetic powers to catch projectiles thrown at you with skill.
Effect: When the psychic is the target of a projectile (arrow, flintlock round, cannon, etc.), the psychic automatically ignores all damage from that single source, however this can be used in the same fashion as an item such as the Dragon’s Mirror (any time the psychic would take damage.)
Rank 1: Catch one (1) incoming projectile.
Cost: 95 deras.
Rank 2: Catch two (2) incoming projectiles.
Cost: 275 deras.
Rank 3: Catch three (3) incoming projectiles and throw them back at light damage.
Cost: 421 deras.
Rank 4: Catch four (4) incoming projectiles and throw them back for medium damage.
Cost: 723 deras
Rank 5: Catch five (5) incoming projectiles and throw them back at enemies for medium damage.
Cost: 1,371 deras
Threshold: N/A
Hurl
Description: Your psychic will is strong, and as such, you’re able to use it to actually lift an object or person up, and hurl them with the force of your psychic power.
Effect: With your psychic will you are able to direct telekinetic energy and send any object or person hurtling away from you as though they were hit by some blunt object. Additionally, the weight limit must not exceed 100 x 2 of the psychics weight capacity. (Armor is factored into this.)
Rank 1: Damage the psychic can deal is light.
Cost: 100 deras
Rank 2: Damage the psychic can deal is light.
Cost: 143 deras
Rank 3: Damage the psychic can deal is medium.
Cost: 237 deras
Rank 4: Damage the psychic can deal is medium.
Cost: 392 deras
Rank 5: Damage the psychic can deal is heavy.
Cost: 713 deras
Threshold: N/A
Psychic Barrage
Description: Your psychic manifestations of power release as a series of telekinetic blasts. As you increase in strength, so too does your ability to unleash these bolts upon your phone.
Effect: Manifesting psychic will, you unleash a series of telekinetic blasts that assault your foe. Inflict damage based on your current Psychic Ranking.
Rank 1: Inflict light damage on one target.
Cost: 50 deras
Rank 2: Inflict light damage on up to two targets.
Cost: 100 deras
Rank 3: Inflict medium damage on up to three targets.
Cost: 111 deras
Rank 4: Inflict medium damage on up to three targets.
Cost: 286 deras
Rank 5: Inflict heavy damage on up to four targets.
Cost: 514 deras
Threshold: N/A
Psi-Bolt
Description: Focusing your psychic will, you manifest a bolt of pure mental strength and hurl it at your foe, unseen, but felt like the force of an anvil against their chest.
Effect: Using your psychic will you telekinetically send a bolts of pure telekinetic will at your target, inflicting damage.
Rank 1: Using your psychic will, send a single bolt at an enemy dealing light damage.
Cost: 149 deras
Rank 2: Using your psychic will, send two bolts at an enemy for light damage.
Cost: 378 deras
Rank 3: Using your psychic will, send three bolts at up to two enemies for medium damage.
Cost: 762 deras
Rank 4: Using your psychic will, send up to four bolts at up to three enemies for medium damage.
Cost: 1,015 deras
Rank 5: Using your psychic will, send up to five bolts at up to four enemies for heavy damage..
Cost: 1,546 deras
Threshold: NA
Telekinetic Precision
Definition: With mastery and practice, you are able to use your telekinetic strengths to move things with finer precision, such as making surgical cuts from across the room with precise accuracy, or picking a lock, with enough focus, or even forcing the trigger down of a guard’s flintlock pistol.
Effect: This can be done for things like unlocking a door from a distance, carving something very small or anything that requires precision based actions.
Rank 1: Pic a level 1 lock, move small objects, hit an enemy in the limb, etc.
Cost: 182 deras
Rank 2: Move house cat sized objects, pick level 2 locks, hit an enemy in a joint, etc.
Cost: 246 deras
Rank 3: Move dog sized objects, pick level 3 locks, hit an enemy in a spot like an eye.
Cost: 469 deras
Rank 4: Move large rock sized objects, pick level 4 locks, increase accuracy, etc.
Cost: 763 deras
Rank 5: Move boulder sized objects, pick level 5 locks, increase accuracy, etc.
Cost: 1,026 deras
Threshold: N/A
Psi-Weapon
Description: Using your psychic will, which is an incredibly complicated process by focusing on the exact details, you may generate a Psychic Weapon of pure will.
Effect: As this power activates, choose a weapon type (one-handed, two-handed, ranged, etc.) After choosing the weapon, proficiency with this weapon increases for the duration of the power being activated.
Rank 1: May choose knives and daggers.
Cost: 114 deras
Rank 2: May choose knives and short swords.
Cost: 196 deras
Rank 3: May choose one-handed swords, axes, flintlocks and hand bolts.
Cost: 312 deras
Rank 4: May choose paired weapons such as daggers and knives, short swords, bows
and rifles.
Cost: 682 deras
Rank 5: May choose two-handed swords, axes, long bows, crossbows, blunderbuss, etc.
Cost: 1,136 deras
Threshold: N/A
Telekinetic Crush
Description: With a sharp gesture and deep sudden focus, you are able to telekinetically crush the wind from their bodies, as though your psychic hands were wrapped around their throat.
Effect: Using your psychic power, you literally use your telekinetic will to smash against your foe, binding them almost and crushing the life out of them.
Rank 1: Damage inflicted is light.
Cost: 105 deras
Rank 2: Damage inflicted is light.
Cost: 174 deras
Rank 3: Damage inflicted is medium.
Cost: 548 deras
Rank 4: Damage inflicted is medium.
Cost: 1,089 deras
Rank 5: Damage inflicted is heavy.
Cost: 1,378 deras
Threshold: N/A
Psi-Tackle
Description: You focus your psychic will into a blast of pure will, and unleash it. Your psychic will and emotion shapes the psychic force that smashes your foe like the force of a hundred anvils.
Effect: Summoning forth your psychic will into a massive cannon ball, you hurl it towards your foe to inflict a condition of paralysis.
Rank 1: Success causes Paralysis Condition 1.
Cost: 83 deras
Rank 2: Success causes Paralysis Condition 2.
Cost: 135 deras
Rank 3: Success causes Paralysis Condition 3.
Cost: 356 deras
Rank 4: Success causes Paralysis Condition 4.
Cost: 686 deras
Rank 5: Success causes Paralysis Condition 5.
Cost: 1,039 deras
Threshold: N/A
Telekinesis
Description: With your mind, you are able to bend spoons, move things across the floor, send people flying through the air, even throw multiple objects. Telekenesis means to allow the psychic to move items and objects with their mind, with relative ease and strain. A practiced telekinetic is capable of ripping whole chunks of earth from the ground in a single focused attack.
Effect: This ability allows you to move objects whose weight is at least 200x.
Rank 1: Psychic is able to move objects whose weight is 200x.
Cost: 146 deras
Rank 2: The psychic is able to move objects whose weight is 250x.
Cost: 201 deras
Rank 3: The psychic is able to move objects whose weight is 300x.
Cost: 541 deras
Rank 4: The psychic is able to move objects whose weight is 350x.
Cost: 1,273 deras
Rank 5: The psychic is able to move objects whose weight is 400x.
Cost: 1,739 deras
Threshold: N/A
Barrier of Will
Description: With a sudden gesture, your entire body is suddenly engulfed in your telekinetic will. A barrier forms, unseen and unfelt, unless by other psychics, that suddenly protects you from incoming damage.
Effect: Throwing your will outwards, you’re able to coat yourself in a telekinetic shield that grants armor.
Rank 1: The Psychic is able to hold the barrier for 1 round.
Cost: 99 deras
Rank 2: The Psychic is able to hold the barrier for 2 rounds.
Cost: 166 deras
Rank 3: The Psychic is able to hold the barrier for 3 rounds.
Cost: 311 deras
Rank 4: The Psychic is able to hold the barrier for 4 rounds.
Cost: 658 deras
Rank 5: The Psychic is able to hold the barrier for 5 rounds.
Cost: 1,021 deras
Threshold: N/A
Caught Ya’!
Description: As a telekinetic you are able to use your telekinetic powers to catch projectiles thrown at you with skill.
Effect: When the psychic is the target of a projectile (arrow, flintlock round, cannon, etc.), the psychic automatically ignores all damage from that single source, however this can be used in the same fashion as an item such as the Dragon’s Mirror (any time the psychic would take damage.)
Rank 1: Catch one (1) incoming projectile.
Cost: 95 deras.
Rank 2: Catch two (2) incoming projectiles.
Cost: 275 deras.
Rank 3: Catch three (3) incoming projectiles and throw them back at light damage.
Cost: 421 deras.
Rank 4: Catch four (4) incoming projectiles and throw them back for medium damage.
Cost: 723 deras
Rank 5: Catch five (5) incoming projectiles and throw them back at enemies for medium damage.
Cost: 1,371 deras
Threshold: N/A
Hurl
Description: Your psychic will is strong, and as such, you’re able to use it to actually lift an object or person up, and hurl them with the force of your psychic power.
Effect: With your psychic will you are able to direct telekinetic energy and send any object or person hurtling away from you as though they were hit by some blunt object. Additionally, the weight limit must not exceed 100 x 2 of the psychics weight capacity. (Armor is factored into this.)
Rank 1: Damage the psychic can deal is light.
Cost: 100 deras
Rank 2: Damage the psychic can deal is light.
Cost: 143 deras
Rank 3: Damage the psychic can deal is medium.
Cost: 237 deras
Rank 4: Damage the psychic can deal is medium.
Cost: 392 deras
Rank 5: Damage the psychic can deal is heavy.
Cost: 713 deras
Threshold: N/A
Psychic Barrage
Description: Your psychic manifestations of power release as a series of telekinetic blasts. As you increase in strength, so too does your ability to unleash these bolts upon your phone.
Effect: Manifesting psychic will, you unleash a series of telekinetic blasts that assault your foe. Inflict damage based on your current Psychic Ranking.
Rank 1: Inflict light damage on one target.
Cost: 50 deras
Rank 2: Inflict light damage on up to two targets.
Cost: 100 deras
Rank 3: Inflict medium damage on up to three targets.
Cost: 111 deras
Rank 4: Inflict medium damage on up to three targets.
Cost: 286 deras
Rank 5: Inflict heavy damage on up to four targets.
Cost: 514 deras
Threshold: N/A
Psi-Bolt
Description: Focusing your psychic will, you manifest a bolt of pure mental strength and hurl it at your foe, unseen, but felt like the force of an anvil against their chest.
Effect: Using your psychic will you telekinetically send a bolts of pure telekinetic will at your target, inflicting damage.
Rank 1: Using your psychic will, send a single bolt at an enemy dealing light damage.
Cost: 149 deras
Rank 2: Using your psychic will, send two bolts at an enemy for light damage.
Cost: 378 deras
Rank 3: Using your psychic will, send three bolts at up to two enemies for medium damage.
Cost: 762 deras
Rank 4: Using your psychic will, send up to four bolts at up to three enemies for medium damage.
Cost: 1,015 deras
Rank 5: Using your psychic will, send up to five bolts at up to four enemies for heavy damage..
Cost: 1,546 deras
Threshold: NA
Telekinetic Precision
Definition: With mastery and practice, you are able to use your telekinetic strengths to move things with finer precision, such as making surgical cuts from across the room with precise accuracy, or picking a lock, with enough focus, or even forcing the trigger down of a guard’s flintlock pistol.
Effect: This can be done for things like unlocking a door from a distance, carving something very small or anything that requires precision based actions.
Rank 1: Pic a level 1 lock, move small objects, hit an enemy in the limb, etc.
Cost: 182 deras
Rank 2: Move house cat sized objects, pick level 2 locks, hit an enemy in a joint, etc.
Cost: 246 deras
Rank 3: Move dog sized objects, pick level 3 locks, hit an enemy in a spot like an eye.
Cost: 469 deras
Rank 4: Move large rock sized objects, pick level 4 locks, increase accuracy, etc.
Cost: 763 deras
Rank 5: Move boulder sized objects, pick level 5 locks, increase accuracy, etc.
Cost: 1,026 deras
Threshold: N/A
Psi-Weapon
Description: Using your psychic will, which is an incredibly complicated process by focusing on the exact details, you may generate a Psychic Weapon of pure will.
Effect: As this power activates, choose a weapon type (one-handed, two-handed, ranged, etc.) After choosing the weapon, proficiency with this weapon increases for the duration of the power being activated.
Rank 1: May choose knives and daggers.
Cost: 114 deras
Rank 2: May choose knives and short swords.
Cost: 196 deras
Rank 3: May choose one-handed swords, axes, flintlocks and hand bolts.
Cost: 312 deras
Rank 4: May choose paired weapons such as daggers and knives, short swords, bows
and rifles.
Cost: 682 deras
Rank 5: May choose two-handed swords, axes, long bows, crossbows, blunderbuss, etc.
Cost: 1,136 deras
Threshold: N/A
Telekinetic Crush
Description: With a sharp gesture and deep sudden focus, you are able to telekinetically crush the wind from their bodies, as though your psychic hands were wrapped around their throat.
Effect: Using your psychic power, you literally use your telekinetic will to smash against your foe, binding them almost and crushing the life out of them.
Rank 1: Damage inflicted is light.
Cost: 105 deras
Rank 2: Damage inflicted is light.
Cost: 174 deras
Rank 3: Damage inflicted is medium.
Cost: 548 deras
Rank 4: Damage inflicted is medium.
Cost: 1,089 deras
Rank 5: Damage inflicted is heavy.
Cost: 1,378 deras
Threshold: N/A
Psi-Tackle
Description: You focus your psychic will into a blast of pure will, and unleash it. Your psychic will and emotion shapes the psychic force that smashes your foe like the force of a hundred anvils.
Effect: Summoning forth your psychic will into a massive cannon ball, you hurl it towards your foe to inflict a condition of paralysis.
Rank 1: Success causes Paralysis Condition 1.
Cost: 83 deras
Rank 2: Success causes Paralysis Condition 2.
Cost: 135 deras
Rank 3: Success causes Paralysis Condition 3.
Cost: 356 deras
Rank 4: Success causes Paralysis Condition 4.
Cost: 686 deras
Rank 5: Success causes Paralysis Condition 5.
Cost: 1,039 deras
Threshold: N/A
Telekinesis
Description: With your mind, you are able to bend spoons, move things across the floor, send people flying through the air, even throw multiple objects. Telekenesis means to allow the psychic to move items and objects with their mind, with relative ease and strain. A practiced telekinetic is capable of ripping whole chunks of earth from the ground in a single focused attack.
Effect: This ability allows you to move objects whose weight is at least 200x.
Rank 1: Psychic is able to move objects whose weight is 200x.
Cost: 146 deras
Rank 2: The psychic is able to move objects whose weight is 250x.
Cost: 201 deras
Rank 3: The psychic is able to move objects whose weight is 300x.
Cost: 541 deras
Rank 4: The psychic is able to move objects whose weight is 350x.
Cost: 1,273 deras
Rank 5: The psychic is able to move objects whose weight is 400x.
Cost: 1,739 deras
Threshold: N/A
Barrier of Will
Description: With a sudden gesture, your entire body is suddenly engulfed in your telekinetic will. A barrier forms, unseen and unfelt, unless by other psychics, that suddenly protects you from incoming damage.
Effect: Throwing your will outwards, you’re able to coat yourself in a telekinetic shield that grants armor.
Rank 1: The Psychic is able to hold the barrier for 1 round.
Cost: 99 deras
Rank 2: The Psychic is able to hold the barrier for 2 rounds.
Cost: 166 deras
Rank 3: The Psychic is able to hold the barrier for 3 rounds.
Cost: 311 deras
Rank 4: The Psychic is able to hold the barrier for 4 rounds.
Cost: 658 deras
Rank 5: The Psychic is able to hold the barrier for 5 rounds.
Cost: 1,021 deras
Threshold: N/A