Elemental Spells
Elemental Spells
Elemental magick is the craft of harnessing your chosen element to damage one or more foes. This type of magick is reliable and precise. This school of magick is used for blatant offensive damage. You may also use elemental magick to limit your opponents’ actions via blindness, paralysis, and shackling. Like the elements themselves, the Elemental Magian is up front and determined, waxing and waning with the cycles of battle and the earth itself.
Elemental magick is the craft of harnessing your chosen element to damage one or more foes. This type of magick is reliable and precise. This school of magick is used for blatant offensive damage. You may also use elemental magick to limit your opponents’ actions via blindness, paralysis, and shackling. Like the elements themselves, the Elemental Magian is up front and determined, waxing and waning with the cycles of battle and the earth itself.
Elemental Rank
Adept
Apprentice Neophyte Dedicate Magician Mage Archmage Arcane Master |
Action Skill Check
1 - 5 = Easy
6 - 10 = Average 11 - 15 = Hard 16 - 20 = Legendary |
Air Spells
Adept:
Breath of Air I
Description: You feel air surround you, bolstering your abilities.
Effect: You gain light health whenever you use an Air Magic spell. (Stacks no more than 2x)
Purchase Cost: 600 Deras
Blinded By the Light
Description: Lightning flashes violently in the sky, blinding one opponent with its brightness.
Effect: Inflicts a blinding upon the enemy for 1d3 rounds (chosen by DM).
Purchase Cost: 600 Deras
Apprentice:
Arc’d Strike
Description: Lightning appears in the sky, zapping one specific target.
Effect: Deals light lightning damage.
Purchase Cost: 800 Deras
Hurt by the Light
Description: Lightning strikes with energy and a bright flash.
Effect: Deals light lightning damage and also inflicts blindness for 1d3 rounds (chosen by DM).
Purchase Cost: 800 Deras
Neophyte:
Breath of Air II
Description: You feel additionally bolstered; the presence of your element surrounds you.
Effect: You gain medium health whenever you use an Air Magic spell. (Stacks 2x, no more)
Purchase Cost: 1,600 Deras
Chain Reaction I
Description: Lightning strikes from enemy to enemy.
Effect: Hits up to three enemies for medium damage each (at DM's discretion).
Purchase Cost: 1,600 Deras
Dedicate:
Chilled to the Bone
Description: A tornado of ice and rain surrounds the target biting through to the very bone.
Effect: Deals medium cold damage to a single target.
Purchase Cost: 2,500 Deras
Flashing Pain
Description: A large streak of lightning aims precisely strikes a single target.
Effect: Deals medium lightning damage.
Purchase Cost: 2,500 Deras
Magician:
Lightning Thief
Description: A single bolt of lightning strikes one target with the intensity of multiple lightning bolts.
Effect: Deals medium lightning damage.
Purchase Cost: 5,000 Deras
By Thor’s Hammer
Description: Lightning streaks throughout the sky, forming the image of a hammer that strikes multiple targets.
Effect: Deals medium lightning damage to up to four enemies (at DM's discretion).
Purchase Cost: 5,000 Deras
Lightning Javelin
Description: Precise lightning is drawn to a single armored target, forming into the shape of a piercing javelin.
Effect: Deals heavy lightning damage because of the armor penetration.
Purchase Cost: 5,000 Deras
Mage:
Shocking Caltrops
Description: Three orbs of light form, crackling with wind and lightning energy. Attacking enemies in their wake.
Effect: Attacks up to 4 enemies for heavy damage.
Purchase Cost: 7,500 Deras
Freezing Winds
Description: Fierce winds approach one or more targets, knocking them violently from their feet.
Effect: Causes knock-down to up to five enemies rendering them unable to move for one round.
Purchase Cost: 7,500 Deras
Arch Mage:
Down to the Bone
Description: Bone-chilling winds envelop a single enemy target.
Effect: Deals heavy cold damage. Causes knock-down for 1d3 rounds to a single target (rolled for by DM).
Purchase Cost: 15,000 Deras
Fury of the Storm
Description: Lightning convalesces into a single storm surge over a single target, causing temporary paralysis.
Effect: Deals heavy lightening damage. Paralyzes the target for 1d3 rounds (rolled for by DM).
Purchase Cost: 15,000 Deras
Arcane Master:
Chain Reaction II
Description: Lightning strikes heavily…again and again…
Effect: Deals damage to 1dX enemies - X=number of enemies present (rolled for by DM).
Purchase Cost: 25,000 Deras
Water Spells
Adept:
Drink of Life
Description: You feel the grace of your element upon you.
Effect: You gain light health whenever you use Water Magic spell. (Stacks 2x, no more)
Purchase Cost: 600 Deras
Blind Wash
Description: Inflicts stinging blindness upon a single enemy.
Effect: Causes Blindness for 1d3 rounds (rolled for by DM).
Purchase Cost: 600 Deras
Apprentice:
Rushing Wave
Description: A small wave rushes over your enemy.
Effect: Deals light water damage to single target.
Purchase Cost: 800 Deras
Drink of Life II
Description: You feel blessed by your chosen element.
Effect: You gain light health whenever you use Water Magick spell. (Stacks 2x, no more)
Purchase Cost: 800 Deras
Neophyte:
Hail Storm
Description: Balls of Ice fall rampantly from the sky.
Effect: Deals light damage. 1d3 enemies become confused and possibly attack their own party members (rolled for by DM).
Purchase Cost: 1,600 Deras
Dedicate:
Rending Ice
Description: Ice rips sideways through the sky regardless of pre-existing weather, tearing at flesh.
Effect: Deals medium cold damage to a single target.
Purchase Cost: 2,500 Deras
Drowning Downpour
Description: Isolated buckets of water crash down from the sky upon enemy forces.
Effect: Deals medium water damage. Enemy is blinded by saltwater for 1d5 (rolled for by DM).
Purchase Cost: 2,500 Deras
Magician:
Waterspout
Description: Water springs from the ground in a deadly funnel, attacking specified target.
Effect: Deals medium water damage when body of water is not visible, extra damage is given when body of water is present.
Purchase Cost: 5,000 Deras
Poseidon’s Trident
Description: Water spins about until the shape of a trident is formed, then at your command, stabs at target(s).
Effect: Deals medium water damage to three enemies. Note: If there are fewer enemies than result of roll, trident seeks out an ally of the DM's choosing, but the number of targets cannot be changed.
Purchase Cost: 5,000 Deras
Mage:
Bow of the Bay
Description: A bow and arrow of water appears in your grasp.
Effect: Deals heavy water damage to a single target because of armor penetration.
Purchase Cost: 7,500 Deras
Old Faithful
Description: Hot water blasts immediately upward from the ground, blasting a single target.
Effect: Deals heavy damage.
Purchase Cost: 7,500 Deras
Tsunami
Description: Elite Spell. A massive wave overcomes your enemies, knocking them about and causing confusion.
Effect: Deals heavy water damage up to 1dX targets. Where X equals the number of enemies present (rolled for by DM).
Purchase Cost: 7,500 Deras
Arch Mage:
Rust-oh-it-will
Description: Water pounds against enemy armor, rusting it instantly to weaken its durability.
Effect: Deals heavy water damage, and inflicts Cracked Armor giving the next attacker extra damage dealt to that target.
Purchase Cost: 15,000 Deras
Water Roots
Description: Roots made of binding water appear from the ground and shackle targets.
Effect: Shackles 5 enemies, rendering them unable to move for 1d5 rounds (rolled for by the DM).
Purchase Cost: 15,000 Deras
Help I’m Drowning!
Description: A single target’s throat, lungs, nose, and mouth are filled temporarily with water, rendering the target unable to breathe, talk, or engage in combat.
Effect: Deals heavy water damage. Target unable to breathe, talk, or engage in combat for 1d5 rounds (rolled for by DM).
Purchase Cost: 15,000 Deras
Arcane Master:
Rain of Arrows
Description: Sharp ice arrows rain down from the sky upon enemies.
Effect: Deals heavy damage to 1dX enemies - X=number of enemies present.
Purchase Cost: 25,000 Deras
Fire Spells
Adept:
Fiery Embrace
Description: You feel the glow of fire surround you; you are empowered by it.
Effect: You gain 1 HP whenever you use a Fire Magic spell. (Stacks no more than 2x)
Purchase Cost: 600 Deras
Smoke Gets in Your Eyes...and Throat
Description: Smoke surrounds your opponent, choking and confusing the target.
Effect: Inflicts Confusion for 2 rounds.
Purchase Cost: 600 Deras
Apprentice:
Flame’s Image
Description: A fiery figure appears before a single opponent, pushing the target with burning hands before dissipating.
Effect: Deals light fire damage.
Purchase Cost: 800 Deras
Hades’ Fist
Description: Fire protrudes upwards from the ground in a fierce punch, causing burning damage.
Effect: Deals light fire damage. Inflicts Confusion up to 1d3 enemies (rolled for by DM).
Purchase Cost: 800 Deras
Fiery Embrace II
Description: You feel the glow of fire surround you; you are empowered by it.
Effect: You gain light health whenever you use a Fire Magic spell. (Stacks 2x, no more)
Purchase Cost: 800 Deras
Only You Can Start Forest Fires
Description: Fire spreads from one target to another in a menacing dance.
Effect: Hits 3 enemies for light fire damage each.
Purchase Cost: 800 Deras
Neophyte:
Fire Vortex
Description: A whirl of fire surrounds your target, enveloping him or her in flames.
Effect: Deals light fire damage to a single target.
Purchase Cost: 1,600 Deras
Fire Daggers
Description: Fire shoots up from the ground in the shape of daggers.
Effect: Deals light fire damage in an area five feet around original target point.
Purchase Cost: 1,600 Deras
The Lion's Fire
Description: A lion appears made entirely of fire; it roars at your opponent with fiery breath.
Effect: Deals light fire damage to enemies in a line from the caster.
Purchase Cost: 1,600 Deras
Dedicate:
Fire Mace
Description: With a whirl of your hand, you create the shape of a mace of fire.
Effect: Deals medium fire damage to up to 1d4 enemies (rolled for by DM).
Purchase Cost: 2,500 Deras
Magician:
Fire Spear
Description: A spiral of fire tightens into a precise spear shape, piercing a single enemy target.
Effect: Deals medium fire damage to a single target with extra damage because of armor penetration.
Purchase Cost: 5,000 Deras
Fire Orb
Description: A spherical orb crackles with fire which erupts at a single armored target.
Effect: Deals medium fire damage. Any enemy within five feet of the original target take light fire damage.
Purchase Cost: 5,000 Deras
Solar Flare
Description: Fierce fiery winds approach one or more targets, setting them aflame and tossing them about.
Effect: Causes knock-down to 1d5 enemies, rendering them unable to move for one round. Causes medium fire damage to each target hit (number rolled for by DM).
Purchase Cost: 5,000 Deras
Mage:
Lava Pit
Description: A pit of lava temporarily forms directly beneath a single target, burning their feet and calves, sometimes melting boots to skin.
Effect: Deals heavy fire damage.
Purchase Cost: 7,500 Deras
Archmage:
Phaedra’s Lament
Description: Fire falls from the sky, raining on the enemy with disastrous effects.
Effect: Targets 1dX enemies (where X is the number of enemies; rolled for by DM), dealing heavy fire damage to each enemy.
Purchase Cost: 15,000 Deras
Arcane Master:
Only You Can Start More Forest Fires
Description: Fire spreads from one target to another in a menacing dance.
Effect: Deals heavy damage to 1dX enemies - X=number of enemies present.
Purchase Cost: 25,000 Deras
Earth Spells
Adept:
Earth’s Charybdis
Description: The earth churns beneath the targeted enemy’s feet.
Effect: Unable to attack/cast for 1d2 rounds
Purchase Cost: 600 Deras
On Stable Ground
Description: The caster is attuned to their element, in this case earth.
Effect: You gain light health whenever you use an Earth Magic spell. (Stacks 2x no more.)
Purchase Cost: 600 Deras
Earthen Armor
Description: Rocks or hard mud form a protective armor around the caster or casters allied target to grant added protection.
Effect: The Caster is granted a light boost in his armor.
Purchase Cost: 600 Deras
Apprentice:
Earth Belch
Description: The earth is always churning below the surface; ash from who knows when can be brought up and blasted at people.
Effect: Light damage is dealt to up to two enemies.
Purchase Cost: 800 Deras
Earth’s Grip
Description: Earth rises up and wraps around the target.
Effect: The casters chosen enemy target is shackled by stone for 1d3 rounds (rolled for by DM.)
Purchase Cost: 800 Deras
Earth’s Sauna
Description: An eruption rumbles from below the earth, the steam and gasses rising to blind and harm the target.
Effect: Target enemy takes light damage, blindness disables the target for 2 rounds.
Purchase Cost: 800 Deras
Neophyte:
After the fact….
Description: Aftershocks always come with earthquakes of any kind.
Effect: Grants one (1) bonus attack after using another earth magic spell. Both deal light damage.
Purchase Cost: 1,600 Deras
Stones Will Break Your Bones
Description: The caster is able to create daggers of stone to come up from the ground.
Effect: Target enemy is dealt light damage; any enemy that is with five feet of the original target are dealt light damage as well.
Purchase Cost: 1,600 Deras
Dedicate:
Grasping at Legs
Description: The earth grabs repeatedly at the targets feet.
Effect: Target enemy is bound in place for 3 rounds.
Purchase Cost: 2,500 Deras
Magician:
Earthen Flesh
Description: The caster or chosen allies flesh turns to stone.
Effect: Grants medium defense to the Caster.
Purchase Cost: 5,000 Deras
You Were Never In Kansas
Description: The caster creates a sandstorm.
Effect: Sandstorm cuts down on the visibility of the enemy. Any attacks made within the sandstorm only deal light damage.
Purchase Cost: 5,000 Deras
Let He Who Is Wrong…..
Description: The target is stoned from multiple directions all at once.
Effect: The target enemy is dealt medium damage. Any enemies that wander into the area are dealt medium damage as well.
Purchase Cost: 5,000 Deras
Mage:
Obsidian Strength
Description: The casters flesh takes on an obsidian hue as earth clings, hardens, and darkens.
Effect: Immune to attacks, but the caster also may not cast/attack while this spell is in place. This effect lasts for 1d5 rounds of combat (rolled for by DM).
Purchase Cost: 7,500 Deras
Hard Knocks Life
Description: Large stones strike the casters target.
Effect: One target is dealt heavy damage by this spell.
Purchase Cost: 7,500 Deras
Archmage:
And They All Fall Down
Description: A shockwave occurs, taking down multiple enemies.
Effect: 1dX (X = to # of enemies present) enemies knocked down and unable to strike for one (1) round of combat (number rolled for by DM).
Purchase Cost: 15,000 Deras
Adept:
Breath of Air I
Description: You feel air surround you, bolstering your abilities.
Effect: You gain light health whenever you use an Air Magic spell. (Stacks no more than 2x)
Purchase Cost: 600 Deras
Blinded By the Light
Description: Lightning flashes violently in the sky, blinding one opponent with its brightness.
Effect: Inflicts a blinding upon the enemy for 1d3 rounds (chosen by DM).
Purchase Cost: 600 Deras
Apprentice:
Arc’d Strike
Description: Lightning appears in the sky, zapping one specific target.
Effect: Deals light lightning damage.
Purchase Cost: 800 Deras
Hurt by the Light
Description: Lightning strikes with energy and a bright flash.
Effect: Deals light lightning damage and also inflicts blindness for 1d3 rounds (chosen by DM).
Purchase Cost: 800 Deras
Neophyte:
Breath of Air II
Description: You feel additionally bolstered; the presence of your element surrounds you.
Effect: You gain medium health whenever you use an Air Magic spell. (Stacks 2x, no more)
Purchase Cost: 1,600 Deras
Chain Reaction I
Description: Lightning strikes from enemy to enemy.
Effect: Hits up to three enemies for medium damage each (at DM's discretion).
Purchase Cost: 1,600 Deras
Dedicate:
Chilled to the Bone
Description: A tornado of ice and rain surrounds the target biting through to the very bone.
Effect: Deals medium cold damage to a single target.
Purchase Cost: 2,500 Deras
Flashing Pain
Description: A large streak of lightning aims precisely strikes a single target.
Effect: Deals medium lightning damage.
Purchase Cost: 2,500 Deras
Magician:
Lightning Thief
Description: A single bolt of lightning strikes one target with the intensity of multiple lightning bolts.
Effect: Deals medium lightning damage.
Purchase Cost: 5,000 Deras
By Thor’s Hammer
Description: Lightning streaks throughout the sky, forming the image of a hammer that strikes multiple targets.
Effect: Deals medium lightning damage to up to four enemies (at DM's discretion).
Purchase Cost: 5,000 Deras
Lightning Javelin
Description: Precise lightning is drawn to a single armored target, forming into the shape of a piercing javelin.
Effect: Deals heavy lightning damage because of the armor penetration.
Purchase Cost: 5,000 Deras
Mage:
Shocking Caltrops
Description: Three orbs of light form, crackling with wind and lightning energy. Attacking enemies in their wake.
Effect: Attacks up to 4 enemies for heavy damage.
Purchase Cost: 7,500 Deras
Freezing Winds
Description: Fierce winds approach one or more targets, knocking them violently from their feet.
Effect: Causes knock-down to up to five enemies rendering them unable to move for one round.
Purchase Cost: 7,500 Deras
Arch Mage:
Down to the Bone
Description: Bone-chilling winds envelop a single enemy target.
Effect: Deals heavy cold damage. Causes knock-down for 1d3 rounds to a single target (rolled for by DM).
Purchase Cost: 15,000 Deras
Fury of the Storm
Description: Lightning convalesces into a single storm surge over a single target, causing temporary paralysis.
Effect: Deals heavy lightening damage. Paralyzes the target for 1d3 rounds (rolled for by DM).
Purchase Cost: 15,000 Deras
Arcane Master:
Chain Reaction II
Description: Lightning strikes heavily…again and again…
Effect: Deals damage to 1dX enemies - X=number of enemies present (rolled for by DM).
Purchase Cost: 25,000 Deras
Water Spells
Adept:
Drink of Life
Description: You feel the grace of your element upon you.
Effect: You gain light health whenever you use Water Magic spell. (Stacks 2x, no more)
Purchase Cost: 600 Deras
Blind Wash
Description: Inflicts stinging blindness upon a single enemy.
Effect: Causes Blindness for 1d3 rounds (rolled for by DM).
Purchase Cost: 600 Deras
Apprentice:
Rushing Wave
Description: A small wave rushes over your enemy.
Effect: Deals light water damage to single target.
Purchase Cost: 800 Deras
Drink of Life II
Description: You feel blessed by your chosen element.
Effect: You gain light health whenever you use Water Magick spell. (Stacks 2x, no more)
Purchase Cost: 800 Deras
Neophyte:
Hail Storm
Description: Balls of Ice fall rampantly from the sky.
Effect: Deals light damage. 1d3 enemies become confused and possibly attack their own party members (rolled for by DM).
Purchase Cost: 1,600 Deras
Dedicate:
Rending Ice
Description: Ice rips sideways through the sky regardless of pre-existing weather, tearing at flesh.
Effect: Deals medium cold damage to a single target.
Purchase Cost: 2,500 Deras
Drowning Downpour
Description: Isolated buckets of water crash down from the sky upon enemy forces.
Effect: Deals medium water damage. Enemy is blinded by saltwater for 1d5 (rolled for by DM).
Purchase Cost: 2,500 Deras
Magician:
Waterspout
Description: Water springs from the ground in a deadly funnel, attacking specified target.
Effect: Deals medium water damage when body of water is not visible, extra damage is given when body of water is present.
Purchase Cost: 5,000 Deras
Poseidon’s Trident
Description: Water spins about until the shape of a trident is formed, then at your command, stabs at target(s).
Effect: Deals medium water damage to three enemies. Note: If there are fewer enemies than result of roll, trident seeks out an ally of the DM's choosing, but the number of targets cannot be changed.
Purchase Cost: 5,000 Deras
Mage:
Bow of the Bay
Description: A bow and arrow of water appears in your grasp.
Effect: Deals heavy water damage to a single target because of armor penetration.
Purchase Cost: 7,500 Deras
Old Faithful
Description: Hot water blasts immediately upward from the ground, blasting a single target.
Effect: Deals heavy damage.
Purchase Cost: 7,500 Deras
Tsunami
Description: Elite Spell. A massive wave overcomes your enemies, knocking them about and causing confusion.
Effect: Deals heavy water damage up to 1dX targets. Where X equals the number of enemies present (rolled for by DM).
Purchase Cost: 7,500 Deras
Arch Mage:
Rust-oh-it-will
Description: Water pounds against enemy armor, rusting it instantly to weaken its durability.
Effect: Deals heavy water damage, and inflicts Cracked Armor giving the next attacker extra damage dealt to that target.
Purchase Cost: 15,000 Deras
Water Roots
Description: Roots made of binding water appear from the ground and shackle targets.
Effect: Shackles 5 enemies, rendering them unable to move for 1d5 rounds (rolled for by the DM).
Purchase Cost: 15,000 Deras
Help I’m Drowning!
Description: A single target’s throat, lungs, nose, and mouth are filled temporarily with water, rendering the target unable to breathe, talk, or engage in combat.
Effect: Deals heavy water damage. Target unable to breathe, talk, or engage in combat for 1d5 rounds (rolled for by DM).
Purchase Cost: 15,000 Deras
Arcane Master:
Rain of Arrows
Description: Sharp ice arrows rain down from the sky upon enemies.
Effect: Deals heavy damage to 1dX enemies - X=number of enemies present.
Purchase Cost: 25,000 Deras
Fire Spells
Adept:
Fiery Embrace
Description: You feel the glow of fire surround you; you are empowered by it.
Effect: You gain 1 HP whenever you use a Fire Magic spell. (Stacks no more than 2x)
Purchase Cost: 600 Deras
Smoke Gets in Your Eyes...and Throat
Description: Smoke surrounds your opponent, choking and confusing the target.
Effect: Inflicts Confusion for 2 rounds.
Purchase Cost: 600 Deras
Apprentice:
Flame’s Image
Description: A fiery figure appears before a single opponent, pushing the target with burning hands before dissipating.
Effect: Deals light fire damage.
Purchase Cost: 800 Deras
Hades’ Fist
Description: Fire protrudes upwards from the ground in a fierce punch, causing burning damage.
Effect: Deals light fire damage. Inflicts Confusion up to 1d3 enemies (rolled for by DM).
Purchase Cost: 800 Deras
Fiery Embrace II
Description: You feel the glow of fire surround you; you are empowered by it.
Effect: You gain light health whenever you use a Fire Magic spell. (Stacks 2x, no more)
Purchase Cost: 800 Deras
Only You Can Start Forest Fires
Description: Fire spreads from one target to another in a menacing dance.
Effect: Hits 3 enemies for light fire damage each.
Purchase Cost: 800 Deras
Neophyte:
Fire Vortex
Description: A whirl of fire surrounds your target, enveloping him or her in flames.
Effect: Deals light fire damage to a single target.
Purchase Cost: 1,600 Deras
Fire Daggers
Description: Fire shoots up from the ground in the shape of daggers.
Effect: Deals light fire damage in an area five feet around original target point.
Purchase Cost: 1,600 Deras
The Lion's Fire
Description: A lion appears made entirely of fire; it roars at your opponent with fiery breath.
Effect: Deals light fire damage to enemies in a line from the caster.
Purchase Cost: 1,600 Deras
Dedicate:
Fire Mace
Description: With a whirl of your hand, you create the shape of a mace of fire.
Effect: Deals medium fire damage to up to 1d4 enemies (rolled for by DM).
Purchase Cost: 2,500 Deras
Magician:
Fire Spear
Description: A spiral of fire tightens into a precise spear shape, piercing a single enemy target.
Effect: Deals medium fire damage to a single target with extra damage because of armor penetration.
Purchase Cost: 5,000 Deras
Fire Orb
Description: A spherical orb crackles with fire which erupts at a single armored target.
Effect: Deals medium fire damage. Any enemy within five feet of the original target take light fire damage.
Purchase Cost: 5,000 Deras
Solar Flare
Description: Fierce fiery winds approach one or more targets, setting them aflame and tossing them about.
Effect: Causes knock-down to 1d5 enemies, rendering them unable to move for one round. Causes medium fire damage to each target hit (number rolled for by DM).
Purchase Cost: 5,000 Deras
Mage:
Lava Pit
Description: A pit of lava temporarily forms directly beneath a single target, burning their feet and calves, sometimes melting boots to skin.
Effect: Deals heavy fire damage.
Purchase Cost: 7,500 Deras
Archmage:
Phaedra’s Lament
Description: Fire falls from the sky, raining on the enemy with disastrous effects.
Effect: Targets 1dX enemies (where X is the number of enemies; rolled for by DM), dealing heavy fire damage to each enemy.
Purchase Cost: 15,000 Deras
Arcane Master:
Only You Can Start More Forest Fires
Description: Fire spreads from one target to another in a menacing dance.
Effect: Deals heavy damage to 1dX enemies - X=number of enemies present.
Purchase Cost: 25,000 Deras
Earth Spells
Adept:
Earth’s Charybdis
Description: The earth churns beneath the targeted enemy’s feet.
Effect: Unable to attack/cast for 1d2 rounds
Purchase Cost: 600 Deras
On Stable Ground
Description: The caster is attuned to their element, in this case earth.
Effect: You gain light health whenever you use an Earth Magic spell. (Stacks 2x no more.)
Purchase Cost: 600 Deras
Earthen Armor
Description: Rocks or hard mud form a protective armor around the caster or casters allied target to grant added protection.
Effect: The Caster is granted a light boost in his armor.
Purchase Cost: 600 Deras
Apprentice:
Earth Belch
Description: The earth is always churning below the surface; ash from who knows when can be brought up and blasted at people.
Effect: Light damage is dealt to up to two enemies.
Purchase Cost: 800 Deras
Earth’s Grip
Description: Earth rises up and wraps around the target.
Effect: The casters chosen enemy target is shackled by stone for 1d3 rounds (rolled for by DM.)
Purchase Cost: 800 Deras
Earth’s Sauna
Description: An eruption rumbles from below the earth, the steam and gasses rising to blind and harm the target.
Effect: Target enemy takes light damage, blindness disables the target for 2 rounds.
Purchase Cost: 800 Deras
Neophyte:
After the fact….
Description: Aftershocks always come with earthquakes of any kind.
Effect: Grants one (1) bonus attack after using another earth magic spell. Both deal light damage.
Purchase Cost: 1,600 Deras
Stones Will Break Your Bones
Description: The caster is able to create daggers of stone to come up from the ground.
Effect: Target enemy is dealt light damage; any enemy that is with five feet of the original target are dealt light damage as well.
Purchase Cost: 1,600 Deras
Dedicate:
Grasping at Legs
Description: The earth grabs repeatedly at the targets feet.
Effect: Target enemy is bound in place for 3 rounds.
Purchase Cost: 2,500 Deras
Magician:
Earthen Flesh
Description: The caster or chosen allies flesh turns to stone.
Effect: Grants medium defense to the Caster.
Purchase Cost: 5,000 Deras
You Were Never In Kansas
Description: The caster creates a sandstorm.
Effect: Sandstorm cuts down on the visibility of the enemy. Any attacks made within the sandstorm only deal light damage.
Purchase Cost: 5,000 Deras
Let He Who Is Wrong…..
Description: The target is stoned from multiple directions all at once.
Effect: The target enemy is dealt medium damage. Any enemies that wander into the area are dealt medium damage as well.
Purchase Cost: 5,000 Deras
Mage:
Obsidian Strength
Description: The casters flesh takes on an obsidian hue as earth clings, hardens, and darkens.
Effect: Immune to attacks, but the caster also may not cast/attack while this spell is in place. This effect lasts for 1d5 rounds of combat (rolled for by DM).
Purchase Cost: 7,500 Deras
Hard Knocks Life
Description: Large stones strike the casters target.
Effect: One target is dealt heavy damage by this spell.
Purchase Cost: 7,500 Deras
Archmage:
And They All Fall Down
Description: A shockwave occurs, taking down multiple enemies.
Effect: 1dX (X = to # of enemies present) enemies knocked down and unable to strike for one (1) round of combat (number rolled for by DM).
Purchase Cost: 15,000 Deras